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1. Station view and ramming ships. - in Player Features and Ideas Discussion [original thread]
Originally by: Elayae Hmm, we could try to make the docking and un-docking areas safer of course by not allowing to ram each other for it is not a combat zone. If areas can be tagged as a combat zone ramming would be allowed. And ehh st...
- by Lucius Quest - at 2008.09.23 20:37:00
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2. Station view and ramming ships. - in Player Features and Ideas Discussion [original thread]
1. Windows from inside to outside stations are not possible, I believe. I'm not an expert on the subject, but I have read that this would not work due to station internals and everything else being somewhat independent of each other. 2. Ramming w...
- by Lucius Quest - at 2008.09.23 20:07:00
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3. No subject - in Player Features and Ideas Discussion [original thread]
Edited by: Lucius Quest on 17/09/2008 20:11:20 EDIT: Gah! This was supposed to be an answer to the faction standings thread. Please delete! Losing standing with a faction because you're working with their enemy is pretty logical, though I w...
- by Lucius Quest - at 2008.09.17 20:11:00
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4. Why only credit cards? - in Player Features and Ideas Discussion [original thread]
Allowing other payment methods for portrait swap would indeed be useful. I've been wanting to change my portrait for a while now, but I can't as I don't have access to a credit card. PvP-curious.
- by Lucius Quest - at 2008.09.14 20:22:00
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5. New missionslevel 4 are shit - in Player Features and Ideas Discussion [original thread]
Online translation fails. PvP-curious.
- by Lucius Quest - at 2008.09.12 16:19:00
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6. Please Introduce Faction Battlecruisers - in Player Features and Ideas Discussion [original thread]
Gallente Navy Myrmidon plz k thx.... *drool*. /signed PvP-curious.
- by Lucius Quest - at 2008.09.11 19:27:00
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7. Abordage. Sounds impossible? read more - in Player Features and Ideas Discussion [original thread]
If it were usable without punishment in empire space, it could be a fun way to royally screw over some macro miners. Apart from that, considering the 1km range and 5min duration, I guess the only people who would fall victim to it are those who wo...
- by Lucius Quest - at 2008.09.11 19:19:00
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8. Combat Panic Button - in Player Features and Ideas Discussion [original thread]
I like the general idea of giving players a last ditch possibility of surviving a hopeless fight, but it would need to be well thought through in order to prevent abuse. For one, if players could generate that kind of effect to temporarily "disab...
- by Lucius Quest - at 2008.09.11 16:10:00
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9. Stimulants with positive effects but possible drawbacks - in Player Features and Ideas Discussion [original thread]
Edited by: Lucius Quest on 10/09/2008 16:06:29 Edited by: Lucius Quest on 10/09/2008 16:05:48 Originally by: ArmyOfMe Edited by: ArmyOfMe on 10/09/2008 15:58:09 Edited by: ArmyOfMe on 10/09/2008 15:57:29 umm, we already hav...
- by Lucius Quest - at 2008.09.10 15:59:00
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10. Stimulants with positive effects but possible drawbacks - in Player Features and Ideas Discussion [original thread]
Edited by: Lucius Quest on 10/09/2008 15:50:24 This idea may be controversial, but please go easy on me. It's just an idea. I've been thinking for a while now about a system to create a temporary bonus to certain attributes by using using sti...
- by Lucius Quest - at 2008.09.10 15:49:00
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